Batman: Arkham Knight

In this explosive finale, Batman faces the ultimate threat against the city that he is sworn to protect, as Scarecrow returns to unite the super criminals of Gotham and destroy the Batman forever.

Required

Optional

  • Snacks and soda

Installation

  • Unzip and copy the d3d9.dll in your game folder where the .exe reside. Usually in steamapps\common\Batman Arkham Knight\Binaries\Win64)
  • In \steamapps\common\Batman Arkham Knight\DLC\356474\Content\BmGame\Config create a new file called bminput.ini
  • Add these lines

[Engine.Console]

ConsoleKey=Tilde
TypeKey=Backslash

  • Change the Console key according to your needs (optional)
  • Load the game and test in the menu if you can open the console.


How To Take A Shot

Simple Shot

Here you have 2 choices. You use the internal photo mode with limited range. Or, you use the debug camera with an unlimited range and many more capabilities.

If you decide to use the debug camera, once in game, simply press BACKSPACE on your keyboard to enter in debug camera mode. Great thing about it is that it has 3 modes: Free, track and oribtal.

Table 1
Key Effect
A Single Step Frame Advance
B N/A
X Reset Roll
Y Teleport
LT Move Up
RT Move Down
LB Slow Down Camera Movements
RB Speed Up Camera Movements
Zoom In / Increase FoV D-Pad Up
Zoom Out / Decrease FoV D-Pad Down
Roll Left D-Pad Left
Roll Right D-Pad Right
LS Down Camera Tracking Mode
RS Down Camera Orbital Mode
L Slow Motion
H High Speed

To exit the debug camera and return to game, press BACKSPACE.


Batmobile Motion Blur

It looks difficult but it’s not. Really. Easy peasy to do. But you will need to configure ReShade first.

ReShade

  • Configure RealLongExposure.fx with a delay of zero second and an exposure between 0.5 and 2 seconds.
  • Assign a key to start the motion blur with ReShade UI disabled.

In Game

  • In console, paste that command set BmGame.RVehicleBatmobileBase ForceHeadlightsSwitchedOn 1 !!!IMPORTANT!!!
    If you do not enter that command, the batmobile lights will be turned off as soon as you start the motion blur.
  • Enter debug camera by pressing backspace
  • Frame your shot and enter orbital mode by pressing the right stick. !!!IMPORTANT!!!
  • In console type slomo 0.05. Lower values won’t work. The car won’t move at all.
  • In console type playersonly.
  • Press your assigned key to start the motion blur.
  • Press your assigned key to take your shot.
  • In console disable the slomo by typing slomo 1. !!!IMPORTANT!!! If you do not disable the slomo, the game will still run at 0.05 when you come back to it
  • Press Backspace to disable the debug camera.
UUU v3 GUI

Interesting Console Commands

Here are some interesting console commands that can or could be used in game.

Add heavy rain. Change the amount of falling rain. Around 150000-185000 is already enough.
Keep in mind that it also has an impact on the bloom when moving the camera.
Execute that command in the main menu or in game followed by |restartlevel.
set engine.RRainComponent ParticleCount 999999

Switches on headlights of all abandoned cars.
set BmGame.RAbandonedVehicle HeadlightsSwitchedOn true

Switches on interior lights of all abandoned cars.
set BmGame.RAbandonedVehicle InteriorLightsSwitchedOn true

Switches on AUX lights of all abandoned cars.
set BmGame.RAbandonedVehicle AuxLightsSwitchedOn true

Switches on hazard lights of all abandoned cars.
set BmGame.RAbandonedVehicle HazardLightsSwitchedOn true

Makes abandoned Taxis on fire.
set BmGame.RAbandonedVehicle bOnFire true

Removes Coloured Strike Trails.
set BmGame.RPersistentDebugData Debug_Combat_DisableStrikeTrails true

Removes Stun Stars above enemies when knocked down.
set BmGame.RPersistentDebugData Debug_Combat_DisableStunStars true

Remove hit marker when hitting an enemy.
set BmGame.RPersistentDebugData Debug_Combat_DisableImpactVFX 1

God Mode.
set engine.playercontroller bgodmode true