Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance.
Required
Optional
Installation
OpenCAGE
Download the tool from Steam and that it. That’s all you have to do for now.
Alias Isolation
There are two versions of this anti-aliasing mod. One for old pre-2011 CPUs that don’t support the AVX (vector extensions for performance optimisation) (AliasIsolation-v1.2.0-SSE3-Legacy.7z
), and the other version that only supports AVX (AliasIsolation-v1.2.0.7z
). you will very likely want to download the one with AVX support for best performance on post-2011 hardware.
Extract the mod files into the root game directory, make sure to check that the mods
folder is there. Once again, you are done with the installation at this point.
Configuration
OpenCAGE
Start OpenCAGE and the tool will set itself up. Click on the cogwheel and check Receive updates from staging branch
and click Apply Settings
. OpenCAGE will then start updating.
The update will resolve some bugs regarding Alias Isolation and the Graphics Settings Editor. When all is done, click on Edit Configurations
.

Add your resolutions, shadow map size, lod etc. exactly the way you want.

- The
Shadow Map Resolution
maximum value is by default2048
. You can go up to4096
as this is the maximum value allowed by the engine. Everything set above that value will fallback to the engine maximum value. - Regarding the LOD, the default
Ultra
value is by default1.0
. You can go to999
for no texture pop-in. - The
Shadow Map Filter Quality
has a maximum engine value of6
. Higher value will have the same effect asHigh
(5
).
Alias Isolation
For this mod’s configuration, you have 2 choices to change its settings. While in game by pressing DELETE
or via a file called settings.txt
. This file can be found in \steamapps\common\Alien Isolation\mods\aliasIsolation\
.
An example of the contents of this file is below:
sharpening = 0.600000
chromaticAberration = 0.000000
About Modded Engine File
If you have a modded ENGINE_SETTINGS.XML
from one of the mods available on Nexus Mods, be sure that the Anti Aliasing
section is exactly as follows.
<Setting name="AntiAliasing">
<Quality name="Off" int="0" precedence="1"/>
<Quality name="FXAA" int="1" precedence="2"/>
<Quality name="SMAA T1x" int="2" precedence="3"/>
<Quality name="SMAA T2x" int="3" precedence="4"/>
</Setting>
The names are case-sensitive, and the x
after T1 and T2 MUST be in lower-case. Without that, Alias Isolation will not work and the game’s anti-aliasing will be disabled entirely.
About Missing Shadows And Reflections After Planar Gloss Activation
For performance reasons, some, or most, objects are not reflected as they can add performance overhead on lower-end systems. The only way to activate most of them would be by using game scripting (via Visual Studio).
Controls
Alias Isolation
Key | Effect |
---|---|
Delete | Show mod UI |
CTRL+Delete | Disable mod |
CTRL+Insert | Enable mod |
Cinematic Tools
Key | Effect |
---|---|
F5 | Show/ hide camera tool |
Insert | Enable/ disable camera |
Delete | Pause/ unpause game |
Home | Disable HUD |
Left stick | Move camera forward/ backwards/ left/ right |
Right stick | Pan and yaw |
RB/LB | Roll left/ right |
RT/LT | Move camera up/ down |
RS/LS down | Increase/ decrease FOV |
How to Take A Screenshot
After completing and saving the graphics configuration click on Save
and close the window.
Click on Open Game
.

Be sure to to check Enable Cinematic Tools
then press Start Alien: Isolation
.

You should see the log windows popping up.

In your game, the Cinematic Tools UI should be displayed. Press F5 to close it.

If you decide to use Alias Isolation, I would recommend to rebind Insert
and Delete
to something else, as they could conflict.
Note About ReShade
The game can crash after taking 2, 3, or maybe 4 shots. This because the space needed in the game’s memory goes above the 2 gigabyte allowed in 32-bit applications. A workaround would be to take your shots in BMP. Be warned that the files can be VERY large.
Special Thanks
Special thanks to Ryan J. Gray and Matt Filer for their precious help!